Under the hood / Под капотом

MasterToma

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Chances to erase summons (if summon level is same, as skill level):

Code:
Dark Panther	~56%
Mechanic Golem	~56%
Big Boom	~56%
Reanimated Man	~52%
Cursed Man	~52%
Corrupted Man	~52%
Unicorn Boxer	~44%
King Of Cat	~44%
Cat The Cat	~44%
Shadeless	~44%
Silver Cat	~44%
Unicorn Mirage	~44%
Cuti Cat	~44%
Unicorn Seraphim	~44%
Shadow	~44%
Divine Beast	~44%
Unicorn Magnus	~44%
Phoenix	~44%
Pailaka Summon	~44%
Spectral Lord	~44%
King Of Cat	~44%
Queen Of Cat	~44%
Silhouette	~44%
Spectral Lord	~44%
Unicorn Magnus	~44%
Blue Eye	~44%
Nightshade	~44%
 
Skill enchantment tables (C5-IL):
_skill_e.png


For C4 values are valid, but max lvl is 78.
 
Graduated student gives following Reputation Points, depending on it's join level:
If joined on 1st...16th level, after graduation clan will receive 10 * 25 + 150 = 400 points;
If joined on 39th level, after graduation clan will receive 10 * 2 + 150 = 170 points;

Note, that those values were changed in GP1.
 
Crystal bonuses for enchanted items / Бонус кристалов от заточки:
cry.png


Let's take tarbar as example: it has 2545 crystals, so first row - amount of crystals, received during crystalization.
Second row - amount of crystals, received if enchant fails. Bonus is the same, but base is 50% (2545/2 = 1272). Of course, you can fail enchantment only when you have +3 weapon, so +1/+2 are crossed over.

Note: for one-piece armor amount of crystals obtained when crystallizing a +4-enchanted one-piece armor is lower.

PS: valid for C0/IL;
 
This table displays the ratio of kilpoints obtained based on the difference in levels between the victim and the wielder of the sword Zaryche:
Эта таблица показывает соотношение получаемых очков убийств основаных на разнице уровней жертвы и носителя меча Зарич:​
The level of the victim in relation to the level of the owner Zariche
Уровень жертвы по соотношению к уровню владельца Zariche​
Killpoints​
Same level or higher / Такой же уровень или выше​
3.16​
1 lvls below Zariche/ 1 уровней ниже Зарича​
2.50​
2 lvls below Zariche/ 2 уровней ниже Зарича​
1.96​
3 lvls below Zariche/ 3 уровней ниже Зарича​
1.53​
4 lvls below Zariche/ 4 уровней ниже Зарича​
1.18​
5 lvls below Zariche/ 5 уровней ниже Зарича​
0.89​
6 lvls below Zariche/ 6 уровней ниже Зарича​
0.67​
7 lvls below Zariche/ 7 уровней ниже Зарича​
0.48​
8 lvls below Zariche/ 8 уровней ниже Зарича​
0.33​
Lower by 9 or more levels / Ниже на 9 и более уровней​
0.19​
 
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Chance to interrupt spell casting / Шанс прервать каст заклинаний
- Only magic skills (is_magic = 1 or is_magic = 2) can be interrupted, not physical or song/dance skills;
- Min. chance of cast interruption is 5%;
- Max. chance of cast interruption is 98%;
- Max HP has the greatest influence on the chance of cast interruption;
- Buff: Concentration reduces the damage in the formula (not the actual damage received) by 18-53 depending on the level of Concentration, the less damage received, the more useful Concentration is (DC robe effect is the same, lowering damage in formula by -50);
- MEN and the difference in level between characters only affects whether the chance of a spell being interrupted is gonna be higher than 5%. But it does not affect the chance of spell interruption if it is higher than 5%.
- Whether the spell interrupt chance is gonna be higher than 5% is calculated using this formula: (men*0.125 + lvlDiff) < 100 * ((damage -concentration) / max hp)
- lvlDiff = target level - attacker level;
- The chance of interrupting a spell is calculated by the formula: change = (damage * resistance_per + resistance_diff) / max. HP * 200

-

- Прервать можно только каст заклинаний (is_magic = 1 или is_magic = 2), физические умения и песни/танцы прервать нельзя;
- Минимальный шанс прерывания каста 5%;
- Максимальный шанс прерывания каста 98%;
- Больше всего влияния на шанс прерывания каста оказывает макс хп;
- Бафф Concentration понижает урон в формуле (не фактически получаемый урон) на 18-53 в зависимости от уровня Concentration, соответственно чем меньше получаемый урон - тем полезнее Concentration (Бонус от сета ДК робы работает так же, снижая урон в формуле на -50);
- MEN и разница в уровне между персонажами влияет только на то, будет ли шанс прерывания заклинания выше чем 5%. Но не влияет на шанс прерывания заклинания в случае, если он выше чем 5%.
- Будет ли шанс прерывания заклинания выше, чем 5% высчитывается по формуле: (men*0.125 + lvlDiff) < 100 * ((damage -concentration) / max hp)
- lvlDiff = уровень цели - уровень атакующего;
- Шанс высчитывается по формуле: chance = (damage * resist_per + resist_dif) / max hp * 200


Example / Пример:

Damage:24340260310121511
MEN 42, 4348 hp2/21 (11%)3/15 (18%)5/15 (27%)8/15 (46%)10/15 (69%)
MEN 42, 4348 hp, concentration 6lvl1/18 (8%)3/15 (16%)4/15 (25%)7/15 (44%)10/15 (67%)
MEN 42, 5747 hp, Concentration 6lvl, B.Body 6lvl1/18 (6%)2/15 (12%)3/15 (19%)5/15 (33%)8/15 (50%)
MEN 42, 7366 hp, Concentration 6lvl, B.Body 6lvl, Song of Vitality1/34 (5%)1/22 (9%)3/15 (14%)3/15 (26%)5/15 (39%)
 
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