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Character Changes
Maximum Level Increase
- The maximum level has been increased from 78 to 80. Subclasses can also reach level 80, complete third class transfers, and become Noblesse. Only the main classes may compete in the Olympiad games to become Heroes.
- Unchaotic character: No items are dropped at death.
- When characters die, they will now receive a penalty of reduced combat capability at a certain rate (about the same rate as the previous item drop rate).
- You can also recover your combat capability level through Black Judge NPCs for a fee, including chaotic characters. The Black Judges are in Floran Village, the Wastelands, and Hardin's Academy.
Clans and Alliances
Clan Rights and Delegation
Many different kinds of rights have been added and modified for clan leaders to bestow upon clan members.
Click the “Change Rank” button in the Clan Window menu and bestow the desired rank.
Clan Window
- Many different functions have been added for easier and more systematic clan-related activities and as such, the related interface has also been improved.
Double click on a clan member’s name in the member list to open a menu window displaying the rights given to that member.
- The penalty given upon dismissal or withdrawal from a clan has been shortened from 5 days to 1 day.
Skills and Magic
- Skill enchants are prolonged till level 80;
- New Skills have been added (Tribunal, Judgment, Arrest, Shackle, Mass Shackling, Banish Undead, Angelic Icon, Psycho Symphony, Demonic Blade Dance, Critical Blow, Mortal Strike, Stealth, Sand Bomb, Rapid Fire, Dead Eye, Spirit of Sagittarius, Blessing of Sagittarius, Pain of Sagittarius, Quiver of Holding, Summon Treasure Key, Zealot, Fell Swoop, Polearm Accuracy, Infernal Form, War Frenzy, Hawk Spirit Totem, Betray, Mass Fear, Mass Gloom, Mass Surrender To Fire, Mass Surrender To Water, Mass Surrender To Wind, Arcane Disruption, Summon Cursed Bones, Greater Might, Greater Shield, War Chant, Earth Chant, Holy Resistance, Unholy Resistance, Trance, Magical Backfire, Clarity, Mana Burn, Mana Storm, Turn Undead, Major Heal, Major Group Heal, Erase, Summon Friend);
Teleporting and Gatekeepers
- Teleportation areas between villages have increased and systemized for easier transportation between territories.
- A direct route has been established between the castle towns of each territory.
- The teleport fee from a village to a hunting ground has been increased in proportion to the hunting ground level and distance. As an example, the teleport fee from a starting village to a nearby hunting ground is less expensive than if teleporting from other villages.
Teleportation areas have been reset according to the roles and functions of the Gatekeepers.
Ordinary Gatekeeper:
- Teleports between villages.
- Teleports between a village and hunting ground (does not teleport to the Seven Signs Dungeons or the Seven Signs-related hunting grounds).
Noblesse Teleport:
- Teleports to hunting grounds that ordinary Gatekeepers cannot teleport to.
- Teleports to the center of any hunting ground that ordinary Gatekeepers can also teleport to.
Clan Hall Teleport:
- The hunting grounds in the territory where the clan hall resides.
- Lower fees than through an ordinary Gatekeeper.
Seven Signs Priest Teleport:
Competition Period: Both Dawn and Dusk may be used;
- Teleport to areas that are Seven Signs-related hunting grounds and or dungeons.
- You may not teleport to ordinary hunting grounds.
Validation Period: Only the winning group may use teleportation.
- The winning cabal may use the teleportation service at a lower price than during the competition period.
- Teleport to areas that are Seven Signs-related hunting grounds and or dungeons.
- You may not teleport to ordinary hunting grounds.
Rune and Schuttgart Territories
New hunting zones are added (no quests so far):
- The Pagan Temple;
- The Stakato Nest;
- The Monastery of Silence;
- The Frozen Labyrinth;
- The Den of Evil;
- The Plunderous Plains;
- The Ice Queen’s Castle;
- The Crypts of Disgrace;
- The Pavel Ruins;
Monsters
Monsters with unique battle characteristics have been added in accordance with player level increases and other improvements to the game:
- Attack range for archer mobs is increased;
- MEN stat is increased, which means better resistance to some skills;
- Minor changes in combat stats (PDef, MDef, attack speed);
- HP regen for some x2 and bigger mobs is decreased;
- Some monsters became x2++ now;
- Races for some monsters are changed (animal <-> beast, humaniod <> animal, fairy <-> elemental, so on);
- From now on, more mobs can use soulshots and spirit shots on rare occasions. Exp, drop, spoil, etc. rewards for such mobs are increased;
- Some Ketra/Varka mobs are x1 now. This hunting zone might be considered for solo players as well: their HP is reduced, exp/sp and drop are rebalanced (sometimes remain the same, sometimes increases, sometimes decreases). Solo hunting is allowed around the entrance and the party type monsters are posted inside;
- Level of some 80+ mobs is decreased (Ketra/Varka, Stakato, etc);
The monsters can have the following new abilities when fighting within any of the hunting grounds:
- May use a Healing Potion in the middle of a battle.
- May use counter-skills to attack when being attacked with certain skills.
- May summon a distant attacking player to them.
- May pick up dropped items on the ground at certain time intervals.
Monsters that present many different abilities based on various battle situations have also been added.
- E.g. cast Ultimate Defence against archer players;
- Item drop for low-to-mid lvl mobs is increased by 10%-20%;
- Some spoil chances are incresed up to +30%;
- However, 70+ lvls might have drop chances rebalanced, and even reduced a bit (mostly for resources group);
- Adena drop is re-balansed, some mobs have better item drop, bug reduced adena drop;
- Recipes for some A Grade items are now dropping from monsters;
Raid Boss Monsters
The abilities of a raid boss monster has increased overall, and the rewards have also increased:
- PAttack, Attack Speed, is mostly incresed;
- PDef is 2-3 times lower, then earlier;
- HP and MP were incresed significantly;
- HP and MP regen were reduced significantly;
- Drop chances are increased by 10%-30% (for x1 rates);
- Mid-Hi level Raid Bosses can drop Life Crystals;
New Raid monsters have been added to the added territories in Chronicle 5.
Life Crystals
- Rewards from the raid monsters have been diversified, and a new process of item assembly has been added.
- You may also gamble by trading a Life Crystal for other items with an Adventure Guild NPC.
Items
- Items which drop from monsters will disappear after 10 minutes if they are not picked up. Items dropped by players are not subject to the same limitations.
- The instant potions can be obtained from stores and through common crafting (elexirs).
- Soul Crystals Stage 7 through Stage 10 are now sold at the Luxury Shop in the Town of Giran.
Instant effect items
- Herbs are added;
- A herb buff will affect both master and servitor, but the buff duration will be 60 seconds, half of the normal duration;
- Recovery herbs will affect both master and servitor;
- If herb is dropped by a monster and not picked up within 15 seconds, they will disappear.
Armor Set Bonuses are added
- Additional effects will be bestowed when complete armor sets are enchanted to +6 and above;
- Each individual item in the set will need to be enchanted to +6 or above in order to benefit from the new effects;
- These effects differ depending on each individual armor type or grade;
Weapons
- New weapons, D Grade through A Grade have been added (Titan Sword, Pa’agrian Sword, Guardian Sword, Infernal Master, Priest’s Sword, Sword of Magic Fog, Mysterious Sword, Ecliptic Sword, Wizard’s Tear, Titan Hammer, Dwarven Hammer, Karik Horn, , Star Buster , "Ice Storm Hammer, Destroyer Hammer, Doom Crusher, Priest’s Mace, Ecliptic Axe, Spell Breaker, Kaim Vanul’s Bones, Spiritual Eye and Flaming Dragon Skull);
- New SA for weapons are available as well;
Hair Accessories
- Twelve new hair accessories have been added;
Recipes
- Recipes for the new Chronicle 5 weapons have been added.
- Recipes for the A Grade items below are now dropping from monsters.
Fishing
Night Fishing
- Night fishing can be done from 12:00 a.m. to 06:00 a.m. (game time). Game time can be viewed by typing /time.
- Luminous Bait is necessary for night fishing and may be purchased through a Fishermen Guild Member. Luminous Bait can only be used at night.
Interface
Item Purchase and Exchange
- Item purchase and trade functions have been improved.
- The other player's character name and clan name are now displayed in the exchange and trade window and the private store sell/buy window.
- When confirming an exchange, the trade window is deactivated to clearly display when the exchange is ready.
- The color of the letters and the amount of the “Manufacturing Cost” is displayed differently in the Dwarf Manufacture window to clearly show the trading amount.
- When placing an item in the trading window while trading and exchanging an item, the weight gauge now displays the weight of the item in the lower right-hand corner of the window.
Compass
- The compass function has been improved. The current position of your character is now displayed in color.
- Compass colors, by area, are as follows:
Shortcut Window
- The Shortcut window lock function has been added. When the shortcut window is locked, shortcuts cannot be added, moved, or deleted.
- This setting may be changed by clicking on the lock icon located at the bottom of the shortcut window.
- Two extra shortcut panels are available now;
Other Changes
- A quantity of items may now be moved all at once by holding down the Alt key and dragging them at the same time.
- The current Announcement is now displayed in the system message window.
- A “Find Private Store” button has been added to the Action Window.
- Pet type is now displayed in the Target Window under detailed information.
- The problem with enchanted items not being displayed properly in the pet’s inventory has been resolved.
- The game pad shortcut window has been improved.
- The item tool tip regarding items and how to use their effects has been enhanced.
- The Cloak slot has been removed from inventory; instead there are now two head accessory slots.
- The resurrection window will no longer disappear when a dead character presses the Enter key while the resurrection confirmation window is open.
Castles and Clan Halls
- Rune Castle and Schuttgart Castle are added;
- The siege boss monster, Benom, has been added to Rune Castle’s underground prison.
- Due to the addition of the Rune and Schuttgart Castles, up to five sieges may now be waged at once.
- Seven auction-based clan halls have been added to the Rune Township;
- Four auction-based clan halls have been added to the Town of Schuttgart;
- Teleports and item manufacturing in Clan Halls were changed;
Manor
- With the addition of Rune Castle and Schuttgart Castle, a Manor System will apply to the Rune, Orc, and Dwarf areas.
Other Changes
- The game updater has a new look.
- Snow or rain may appear in the Rune or Schuttgart territories. Weather Effects can be turned off in the Video Options.
- When entering the game’s “no fly zone” while on a Wyvern, such as the Lair of Valakas, a warning message will be displayed. After a period of time, your character will die if you remain in this area while flying.
- In the Game Option menu, GPU Animation and Overall Sound Mute functions have been added.
- Various text corrections have been made.
Maximum Level Increase
- The maximum level has been increased from 78 to 80. Subclasses can also reach level 80, complete third class transfers, and become Noblesse. Only the main classes may compete in the Olympiad games to become Heroes.
- Unchaotic character: No items are dropped at death.
- When characters die, they will now receive a penalty of reduced combat capability at a certain rate (about the same rate as the previous item drop rate).
- You can also recover your combat capability level through Black Judge NPCs for a fee, including chaotic characters. The Black Judges are in Floran Village, the Wastelands, and Hardin's Academy.
Clans and Alliances
Clan Rights and Delegation
Many different kinds of rights have been added and modified for clan leaders to bestow upon clan members.
Click the “Change Rank” button in the Clan Window menu and bestow the desired rank.
Clan Window
- Many different functions have been added for easier and more systematic clan-related activities and as such, the related interface has also been improved.
Double click on a clan member’s name in the member list to open a menu window displaying the rights given to that member.
- The penalty given upon dismissal or withdrawal from a clan has been shortened from 5 days to 1 day.
Skills and Magic
- Skill enchants are prolonged till level 80;
- New Skills have been added (Tribunal, Judgment, Arrest, Shackle, Mass Shackling, Banish Undead, Angelic Icon, Psycho Symphony, Demonic Blade Dance, Critical Blow, Mortal Strike, Stealth, Sand Bomb, Rapid Fire, Dead Eye, Spirit of Sagittarius, Blessing of Sagittarius, Pain of Sagittarius, Quiver of Holding, Summon Treasure Key, Zealot, Fell Swoop, Polearm Accuracy, Infernal Form, War Frenzy, Hawk Spirit Totem, Betray, Mass Fear, Mass Gloom, Mass Surrender To Fire, Mass Surrender To Water, Mass Surrender To Wind, Arcane Disruption, Summon Cursed Bones, Greater Might, Greater Shield, War Chant, Earth Chant, Holy Resistance, Unholy Resistance, Trance, Magical Backfire, Clarity, Mana Burn, Mana Storm, Turn Undead, Major Heal, Major Group Heal, Erase, Summon Friend);
Teleporting and Gatekeepers
- Teleportation areas between villages have increased and systemized for easier transportation between territories.
- A direct route has been established between the castle towns of each territory.
- The teleport fee from a village to a hunting ground has been increased in proportion to the hunting ground level and distance. As an example, the teleport fee from a starting village to a nearby hunting ground is less expensive than if teleporting from other villages.
Teleportation areas have been reset according to the roles and functions of the Gatekeepers.
Ordinary Gatekeeper:
- Teleports between villages.
- Teleports between a village and hunting ground (does not teleport to the Seven Signs Dungeons or the Seven Signs-related hunting grounds).
Noblesse Teleport:
- Teleports to hunting grounds that ordinary Gatekeepers cannot teleport to.
- Teleports to the center of any hunting ground that ordinary Gatekeepers can also teleport to.
Clan Hall Teleport:
- The hunting grounds in the territory where the clan hall resides.
- Lower fees than through an ordinary Gatekeeper.
Seven Signs Priest Teleport:
Competition Period: Both Dawn and Dusk may be used;
- Teleport to areas that are Seven Signs-related hunting grounds and or dungeons.
- You may not teleport to ordinary hunting grounds.
Validation Period: Only the winning group may use teleportation.
- The winning cabal may use the teleportation service at a lower price than during the competition period.
- Teleport to areas that are Seven Signs-related hunting grounds and or dungeons.
- You may not teleport to ordinary hunting grounds.
Rune and Schuttgart Territories
New hunting zones are added (no quests so far):
- The Pagan Temple;
- The Stakato Nest;
- The Monastery of Silence;
- The Frozen Labyrinth;
- The Den of Evil;
- The Plunderous Plains;
- The Ice Queen’s Castle;
- The Crypts of Disgrace;
- The Pavel Ruins;
Monsters
Monsters with unique battle characteristics have been added in accordance with player level increases and other improvements to the game:
- Attack range for archer mobs is increased;
- MEN stat is increased, which means better resistance to some skills;
- Minor changes in combat stats (PDef, MDef, attack speed);
- HP regen for some x2 and bigger mobs is decreased;
- Some monsters became x2++ now;
- Races for some monsters are changed (animal <-> beast, humaniod <> animal, fairy <-> elemental, so on);
- From now on, more mobs can use soulshots and spirit shots on rare occasions. Exp, drop, spoil, etc. rewards for such mobs are increased;
- Some Ketra/Varka mobs are x1 now. This hunting zone might be considered for solo players as well: their HP is reduced, exp/sp and drop are rebalanced (sometimes remain the same, sometimes increases, sometimes decreases). Solo hunting is allowed around the entrance and the party type monsters are posted inside;
- Level of some 80+ mobs is decreased (Ketra/Varka, Stakato, etc);
The monsters can have the following new abilities when fighting within any of the hunting grounds:
- May use a Healing Potion in the middle of a battle.
- May use counter-skills to attack when being attacked with certain skills.
- May summon a distant attacking player to them.
- May pick up dropped items on the ground at certain time intervals.
Monsters that present many different abilities based on various battle situations have also been added.
- E.g. cast Ultimate Defence against archer players;
- Item drop for low-to-mid lvl mobs is increased by 10%-20%;
- Some spoil chances are incresed up to +30%;
- However, 70+ lvls might have drop chances rebalanced, and even reduced a bit (mostly for resources group);
- Adena drop is re-balansed, some mobs have better item drop, bug reduced adena drop;
- Recipes for some A Grade items are now dropping from monsters;
Raid Boss Monsters
The abilities of a raid boss monster has increased overall, and the rewards have also increased:
- PAttack, Attack Speed, is mostly incresed;
- PDef is 2-3 times lower, then earlier;
- HP and MP were incresed significantly;
- HP and MP regen were reduced significantly;
- Drop chances are increased by 10%-30% (for x1 rates);
- Mid-Hi level Raid Bosses can drop Life Crystals;
New Raid monsters have been added to the added territories in Chronicle 5.
Life Crystals
- Rewards from the raid monsters have been diversified, and a new process of item assembly has been added.
- You may also gamble by trading a Life Crystal for other items with an Adventure Guild NPC.
Items
- Items which drop from monsters will disappear after 10 minutes if they are not picked up. Items dropped by players are not subject to the same limitations.
- The instant potions can be obtained from stores and through common crafting (elexirs).
- Soul Crystals Stage 7 through Stage 10 are now sold at the Luxury Shop in the Town of Giran.
Instant effect items
- Herbs are added;
- A herb buff will affect both master and servitor, but the buff duration will be 60 seconds, half of the normal duration;
- Recovery herbs will affect both master and servitor;
- If herb is dropped by a monster and not picked up within 15 seconds, they will disappear.
Armor Set Bonuses are added
- Additional effects will be bestowed when complete armor sets are enchanted to +6 and above;
- Each individual item in the set will need to be enchanted to +6 or above in order to benefit from the new effects;
- These effects differ depending on each individual armor type or grade;
Weapons
- New weapons, D Grade through A Grade have been added (Titan Sword, Pa’agrian Sword, Guardian Sword, Infernal Master, Priest’s Sword, Sword of Magic Fog, Mysterious Sword, Ecliptic Sword, Wizard’s Tear, Titan Hammer, Dwarven Hammer, Karik Horn, , Star Buster , "Ice Storm Hammer, Destroyer Hammer, Doom Crusher, Priest’s Mace, Ecliptic Axe, Spell Breaker, Kaim Vanul’s Bones, Spiritual Eye and Flaming Dragon Skull);
- New SA for weapons are available as well;
Hair Accessories
- Twelve new hair accessories have been added;
Recipes
- Recipes for the new Chronicle 5 weapons have been added.
- Recipes for the A Grade items below are now dropping from monsters.
Fishing
Night Fishing
- Night fishing can be done from 12:00 a.m. to 06:00 a.m. (game time). Game time can be viewed by typing /time.
- Luminous Bait is necessary for night fishing and may be purchased through a Fishermen Guild Member. Luminous Bait can only be used at night.
Interface
Item Purchase and Exchange
- Item purchase and trade functions have been improved.
- The other player's character name and clan name are now displayed in the exchange and trade window and the private store sell/buy window.
- When confirming an exchange, the trade window is deactivated to clearly display when the exchange is ready.
- The color of the letters and the amount of the “Manufacturing Cost” is displayed differently in the Dwarf Manufacture window to clearly show the trading amount.
- When placing an item in the trading window while trading and exchanging an item, the weight gauge now displays the weight of the item in the lower right-hand corner of the window.
Compass
- The compass function has been improved. The current position of your character is now displayed in color.
- Compass colors, by area, are as follows:
Gray: General fields, forbidden areas (Seven Signs area, Four Sepulchers)
Blue: Peaceful Zone
Red: Altered Zone (A harmful buff or normal buff is applied in this area.)
Orange: Siege War Zone
Green: PvP Arena
Shortcut Window
- The Shortcut window lock function has been added. When the shortcut window is locked, shortcuts cannot be added, moved, or deleted.
- This setting may be changed by clicking on the lock icon located at the bottom of the shortcut window.
- Two extra shortcut panels are available now;
Other Changes
- A quantity of items may now be moved all at once by holding down the Alt key and dragging them at the same time.
- The current Announcement is now displayed in the system message window.
- A “Find Private Store” button has been added to the Action Window.
- Pet type is now displayed in the Target Window under detailed information.
- The problem with enchanted items not being displayed properly in the pet’s inventory has been resolved.
- The game pad shortcut window has been improved.
- The item tool tip regarding items and how to use their effects has been enhanced.
- The Cloak slot has been removed from inventory; instead there are now two head accessory slots.
- The resurrection window will no longer disappear when a dead character presses the Enter key while the resurrection confirmation window is open.
Castles and Clan Halls
- Rune Castle and Schuttgart Castle are added;
- The siege boss monster, Benom, has been added to Rune Castle’s underground prison.
- Due to the addition of the Rune and Schuttgart Castles, up to five sieges may now be waged at once.
- Seven auction-based clan halls have been added to the Rune Township;
- Four auction-based clan halls have been added to the Town of Schuttgart;
- Teleports and item manufacturing in Clan Halls were changed;
Manor
- With the addition of Rune Castle and Schuttgart Castle, a Manor System will apply to the Rune, Orc, and Dwarf areas.
Other Changes
- The game updater has a new look.
- Snow or rain may appear in the Rune or Schuttgart territories. Weather Effects can be turned off in the Video Options.
- When entering the game’s “no fly zone” while on a Wyvern, such as the Lair of Valakas, a warning message will be displayed. After a period of time, your character will die if you remain in this area while flying.
- In the Game Option menu, GPU Animation and Overall Sound Mute functions have been added.
- Various text corrections have been made.