- Messages
- 1,986
- Reaction score
- 417
Hello,
Our next big step is to properly deliver Special Abilities for weapons.
Weapon SAs are a very big feature and their coding is a very, very, VERY, hard thing to develop as a 100% retail OFF.
Let me put this in a way that everybody can understand:
Special Abilities y su codes (engine) son muy dificiles de desarrolar.
Special Abilities e seus códigos (engine) são muito difíceis de desenvolver.
SA og koden (engine) deres er svært vanskelig å utvikle.
SA و کد آنها برای تهیه بسیار دشوار است.
SA и его код (engine) очень сложно разработать.
SA及其代码(engine)很难开发
Other servers can emulate this feature, but they do not work as intended on retail. This will be another exclusive Elmore Lab addition (hell yes).
Aside from that, Weapon SA implies on adding:
New mobs
New locations
New drop tables
New items
New Quest
Multi-sell list (like adding blacksmith to exchange weapons etc etc)
A lot of changes in game engine and a lot of little modifications.
For this reason the Weapon SA will be delivered in different stages.
July Week 1 - STAGE 1
Players will be able to acquire the Enhance Your Weapon quest
Players will be able to acquire the Soul Crystal item
Players will be able to start lvling the Soul Crystal item but only in the monsters of Devastated Castle
Players that can successfully level Soul Crystal will be able to apply the Special Ability, but the Special Ability will not have any effects yet.
July Week 2 - STAGE 2
80% of working features
July After Week 3 - STAGE 3
The rest of the mobs that can lvl Soul Crystals
100% working weapon SA
Official patch notes about C2 SA.
Working soul crystal SA on ElmoreLab:
Guidance, Evasion, Focus, Anger, Health, Mana Up, Crt. Stun, Crt. Bleed, Crt. Drain, Crt. Damage, Crt. Poison, Crt. Anger, Haste, Rsk. Focus, Rsk. Evasion, Rsk. Haste, Might Mortal, Cheap Shot, Light, Quick Recovery, Longblow, Wideblow, Miser, Magic Mental Shield, Magic Focus, Magic Regeneration, Magic Hold, Magic Poison, Magic Weakness, Magic Chaos.
Not working soul crystal on ElmoreLab yet:
Backblow
Working duals SA on ElmoreLab:
All (Crt. Damage, Focus, Haste, Guidance, max hp, so on)
Mobs, available for crystal leveling on on ElmoreLab:
Max lvl 4:
Forest Of Mirrors, Mirror Forest Ghost, Mirror
Max lvl 5:
Harit Lizardman, Harit Lizardman Grunt, Harit Lizardman Archer
Max lvl 6:
Halingka, Yintzu
Max lvl 7:
Paliote, Hamrut
Max lvl 8:
Kranrot, Doom Servant
Max lvl 9:
Doom Guard, Doom Archer
Max lvl 10:
Doom Knight, Doom Trooper, Doom Warrior
Our next big step is to properly deliver Special Abilities for weapons.
Weapon SAs are a very big feature and their coding is a very, very, VERY, hard thing to develop as a 100% retail OFF.
Let me put this in a way that everybody can understand:
Special Abilities y su codes (engine) son muy dificiles de desarrolar.
Special Abilities e seus códigos (engine) são muito difíceis de desenvolver.
SA og koden (engine) deres er svært vanskelig å utvikle.
SA و کد آنها برای تهیه بسیار دشوار است.
SA и его код (engine) очень сложно разработать.
SA及其代码(engine)很难开发
Other servers can emulate this feature, but they do not work as intended on retail. This will be another exclusive Elmore Lab addition (hell yes).
Aside from that, Weapon SA implies on adding:
New mobs
New locations
New drop tables
New items
New Quest
Multi-sell list (like adding blacksmith to exchange weapons etc etc)
A lot of changes in game engine and a lot of little modifications.
For this reason the Weapon SA will be delivered in different stages.
July Week 1 - STAGE 1
Players will be able to acquire the Enhance Your Weapon quest
Players will be able to acquire the Soul Crystal item
Players will be able to start lvling the Soul Crystal item but only in the monsters of Devastated Castle
Players that can successfully level Soul Crystal will be able to apply the Special Ability, but the Special Ability will not have any effects yet.
July Week 2 - STAGE 2
80% of working features
July After Week 3 - STAGE 3
The rest of the mobs that can lvl Soul Crystals
100% working weapon SA
Official patch notes about C2 SA.
Working soul crystal SA on ElmoreLab:
Guidance, Evasion, Focus, Anger, Health, Mana Up, Crt. Stun, Crt. Bleed, Crt. Drain, Crt. Damage, Crt. Poison, Crt. Anger, Haste, Rsk. Focus, Rsk. Evasion, Rsk. Haste, Might Mortal, Cheap Shot, Light, Quick Recovery, Longblow, Wideblow, Miser, Magic Mental Shield, Magic Focus, Magic Regeneration, Magic Hold, Magic Poison, Magic Weakness, Magic Chaos.
Not working soul crystal on ElmoreLab yet:
Backblow
Working duals SA on ElmoreLab:
All (Crt. Damage, Focus, Haste, Guidance, max hp, so on)
Mobs, available for crystal leveling on on ElmoreLab:
Max lvl 4:
Forest Of Mirrors, Mirror Forest Ghost, Mirror
Max lvl 5:
Harit Lizardman, Harit Lizardman Grunt, Harit Lizardman Archer
Max lvl 6:
Halingka, Yintzu
Max lvl 7:
Paliote, Hamrut
Max lvl 8:
Kranrot, Doom Servant
Max lvl 9:
Doom Guard, Doom Archer
Max lvl 10:
Doom Knight, Doom Trooper, Doom Warrior