[FIXED] Elven Ruins (Talking Island Dungeon) x2 Mobs

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Tiax
Posts: 9
Joined: Sun Mar 14, 2021 10:14 pm

[FIXED] Elven Ruins (Talking Island Dungeon) x2 Mobs

Post by Tiax »

  • There are mobs that client-side show x2 HP, but their HP, XP and drops seems to be still 1x-based (Undine, Salamanders etc.)
  • Some of the higher level (20+) mobs at the end don't have any drops (may be correct, but seems very odd)

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MasterToma
Posts: 588
Joined: Wed Mar 18, 2020 1:21 pm

Re: Elven Ruins (Talking Island Dungeon) x2 Mobs

Post by MasterToma »

Hi, yes this is part of C3 change, which is not implemented here, but will be soon:
The total number of monsters of the Elven Ruins in Talking Island were reduced, and dungeon-type monsters were replaced by general monsters.
Thank you for the report

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